The sheet for station one, and it is free. One role at a time, written before the next interview. Twenty minutes.
Not a list. One trait — the thing that, missing, sinks the role no matter what else is right. Name it, then say how you would see it before the offer, not after.
| The one trait this role fails without | How you would see it before hiring (a task, a scenario, a reference question) |
|---|---|
E.g. Dispatcher — stays calm and keeps deciding when three things go wrong at once — a timed exercise with two interruptions during the interview, not a question about it.
What this seat answers for, what it decides without asking you, and how you will both know it is done. If you cannot fill the last column, the role is not defined yet.
| What this role covers | What it decides without asking you | How you will both know it is done |
|---|---|---|
This sheet is the free one — station one, Select them. Inside Base Camp, Team is four stations in order, each ending in a document you could hand to the person it is about:
| Station | What you leave with |
|---|---|
| 1 · Select them | This sheet: the one trait the role fails without, and how you test it before the offer. |
| 2 · Align them | One sentence per person naming what they are judged on — the thing they would be measured against if you were away a month. |
| 3 · Engage them | One page a month, per person: the numbers they own, what moved, and one line that says they were recognised. |
| 4 · Develop them | The quarterly grid: able or unable, willing or unwilling — training goes to one, a decision to the other. |
Everyone is judged against the purpose set in Direction, never in the abstract. Selecting on purpose is where it starts.